Impact Soundworks Juggernaut

$139.00

Sound design for modern film & game scores, trailers and EDM – Full version KONTAKT 5.3

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Description

Cinematic Electronic Scoring Tools
A monstrous instrument for any modern composer on the cutting edge, Juggernaut is our flagship virtual instrument for electronic sound design. Built from entirely original, synthesized sounds from a huge array of sound sources and inspired by modern film & game scores, trailers, and popular EDM genres. Instantly evoke cutting-edge sounds using a wide variety of presets OR easily create your own!

Content:

  • 600+ unique sound sources
  • Modern cinematic FX: impacts, risers, transitions
  • Sweeps, drops, reverses and textures
  • Deep multisampled synth basses
  • Kicks, snares, thips, slams, splashes
  • Crashes, percussion, and tonal elements
  • ALL original content, NO drum machines
  • Dozens of preset drum kits
  • All drums + FX provided as unlocked WAV

Features:

  • 32 channel drum & FX mixer
  • FX rack with one-click results
  • Mix, match and create custom kits
  • Bass synth with 8 FX modules
  • Bass sequencer for motion + rhythm
  • Easy sound browsing and tweaks
  • Adjustable tuning and envelopes
  • KONTAKT PLAYER compatible

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In Depth

Concept
Juggernaut consists of three sound sets: drums, FX, and basses, spread across two Kontakt patches and an external set of WAV files. Drums are divided into 8 categories: kicks, snares, thips, crashes, splashes, slams, perc, and tonals, all of which have 10x RR. FX include sweeps, impacts, reverses, textures, risers, and drops, while basses are categorized into Solid, 1shot, Mover, Distortion, and Fuzzy. The Drums & FX patch includes a 32-channel mixer with FX rack, multiple playing and audition modes, and dozens of preset categorized kits. The Basspatch features a synthesizer-style interface with filters, a rhythmic sequencer/gate, larger FX rack, envelopes, and modwheel control.

Crafting the library of Juggernaut was no small task. Together with a team of brilliant sound designers and film, TV & game composers, we crafted over 500 unique sound sources using everything from vintage analog monsters to modular chains, guitar pedals, FM, and wavetable synthesis. NO drum machines were used. The roster of sound designers includes Mick Gordon (Need for Speed, Killer Instinct, Wolfenstein TNO), Jordan Fehr (Hotline Miami, DKC Returns, Super Meat Boy), Erik Ekholm (Universal, UFC, Top Gear) and others, all of whom contributed their unique voice to the library under lead designer Andrew Aversa.

Lastly, for the working composer that needs even more instant gratification and flexibility, we’ve included all FX & percussion samples in WAV format as a bonus download. Adding extra dramatic transitions such as risers, reverses, and sweeps is a simple matter of dragging WAVs into your DAW and lining them up with your track. This is an incredibly easy way of adding sonic ‘ear candy’ to your tracks; between this and all the other faetures, we think that Juggernaut will quickly become an essential tool in your arsenal.

Interface & Engine
We created a truly customizable instrument as opposed to simply a collection of presets. For example, drum kits are not locked away in the depths of the Kontakt editor. Instead, they are presented in a sleek mixer-style interface. You can quickly swap out individual parts of the kit, changing volume, panning, or tuning, as well as add whole-kit effects such as transient design, saturation, reverb, tempo-synced delay, EQ hype, and filtering. With a single click you can audition an entire category of sounds to find the perfect kick, snare, or sweep that inspires you. You can save and load your own kits just as easily.

Likewise with the Bass patch, there are over 50 bass sources at your fingertips ranging from dubstep growls and nasty overtones to smooth subs and ominous stabs. The rhythmic sequencer and FX section each come with their own set of 10+ presets, meaning for any given sound source you can create over 100 variations for any one sound without knowing anything about synthesis! Of course, if you delve in further, modifying the filter/LFO, assigning midi CCs, and creating your own custom patterns, the possibilities are quite literally endless.